{"id":7478,"date":"2024-11-25T20:01:37","date_gmt":"2024-11-25T20:01:37","guid":{"rendered":"https:\/\/braceyourselfgames.com\/?p=7478"},"modified":"2024-11-25T20:01:37","modified_gmt":"2024-11-25T20:01:37","slug":"the-rift-opens-february-5-2025","status":"publish","type":"post","link":"https:\/\/braceyourselfgames.com\/2024\/11\/25\/the-rift-opens-february-5-2025\/","title":{"rendered":"The Rift Opens February 5, 2025"},"content":{"rendered":"<p><span style=\"font-weight: 400;\">Hey there, NecroDancers! We\u2019ve got some news about the state of the game, as well as a bit of a tempo change.<\/span><\/p>\n<h3><b>Rift of the NecroDancer is <\/b><b><i>almost<\/i><\/b><b> done<\/b><\/h3>\n<p><i><span style=\"font-weight: 400;\">Rift of the NecroDancer<\/span><\/i><span style=\"font-weight: 400;\"> is coming along nicely. As of now, the game is pretty much content complete, and we&#8217;re having a blast playing it. It\u2019s been awesome to see everyone\u2019s reactions to <\/span><a href=\"https:\/\/store.steampowered.com\/app\/3029150\/Rift_of_the_NecroDancer_Demo\/\"><span style=\"font-weight: 400;\">our demo<\/span><\/a><span style=\"font-weight: 400;\"> too!<\/span><\/p>\n<h3><b>BUT&#8230; (you knew there was a &#8220;but,&#8221; didn&#8217;t you?)<\/b><\/h3>\n<p><span style=\"font-weight: 400;\">To hit a 2024 launch date, we would have needed to do some serious crunch to polish and bug-fix. Here at Brace Yourself Games, we&#8217;re all about a sustainable groove, not the grind. We believe in making awesome games without sacrificing our team&#8217;s well-being.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">We decided to avoid cutting certain features to hit a 2024 launch date and possibly being forced into releasing something<\/span><span style=\"font-weight: 400;\"> half-baked. So, we&#8217;re taking a deep breath, stepping back, and giving Rift of the NecroDancer just a LITTLE bit more time in the oven.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">One of the things we\u2019re doing to give ourselves a little more time is decoupling Steam launch from<\/span><span style=\"font-weight: 400;\"> additional platforms. <\/span><span style=\"font-weight: 400;\">This means that we\u2019ll launch on Steam first, and follow on <\/span><span style=\"font-weight: 400;\">console<\/span><span style=\"font-weight: 400;\"> at a later date. <\/span><span style=\"font-weight: 400;\">That <\/span><span style=\"font-weight: 400;\">date is still TBD, but we\u2019re ready to share the Steam launch date, so keep reading!<\/span><\/p>\n<p><center><\/p>\n<div class=\"embed-container\"><iframe loading=\"lazy\" title=\"Rift of the NecroDancer Demo Trailer\" width=\"960\" height=\"540\" src=\"https:\/\/www.youtube.com\/embed\/PIAm9WQbbgg?feature=oembed&#038;showinfo=0&#038;modestbranding=1&#038;autohide=1&#038;rel=0&#038;modestbranding=1&#038;showinfo=0&#038;rel=0\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>\n<p>&nbsp;<\/p>\n<p><\/center><\/p>\n<h3><b>What\u2019s taking so long?<\/b><\/h3>\n<p><span style=\"font-weight: 400;\">You might be saying, \u201cBrace Yourself Games, you already announced a delay last year. What\u2019s going on? I want to play this game already!!!\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">To that, I say SAME. But let me give you a little insight into what we\u2019ve been doing this last year, and why we need just a couple more months.<\/span><\/p>\n<ul>\n<li aria-level=\"1\"><b>IMPOSSIBLE Difficulty. <\/b><span style=\"font-weight: 400;\">The game was originally going to just have EASY, MEDIUM, and HARD, but we decided to add a fourth difficulty level: IMPOSSIBLE (previously known as EXPERT). IMPOSSIBLE is uh\u2026 really hard. We want a little extra time to tune this so it\u2019s not <\/span><i><span style=\"font-weight: 400;\">actually <\/span><\/i><span style=\"font-weight: 400;\">impossible, right? But it\u2019s still going to be really hard.<\/span><\/li>\n<li aria-level=\"1\"><b>More Rhythm Rifts. <\/b><span style=\"font-weight: 400;\">We added even MORE Rhythm Rift beatmaps to songs like the boss battle tracks.<\/span><\/li>\n<li aria-level=\"1\"><b>Off-beat Readability.<\/b><span style=\"font-weight: 400;\"> The readability of off-beat monsters is probably our number one most received piece of feedback. We\u2019ve been doing a lot of experimenting and playtesting to get this to a state we\u2019re happy with.<\/span><\/li>\n<li aria-level=\"1\"><b>Custom Music Tools. <\/b><span style=\"font-weight: 400;\">Thanks to the help of the dev behind Crypt of the NecroDancer: SYNCHRONY DLC, we did a full revamp of Rift\u2019s internal level editing tool. Not only that, but we\u2019re preparing it to be released publicly at launch so you can all use this tool to create custom charts to custom songs.<\/span><\/li>\n<li aria-level=\"1\"><b>Remix Mode and Daily Challenges. <\/b>Remix Mode started off as one of those \u201cwouldn\u2019t it be cool if\u2026\u201d ideas that ended up actually being REALLY COOL. The TL;DR of Remix Mode is that it throws a fresh chart your way every playthrough while retaining the original level&#8217;s rhythmic design. That makes Daily Challenges possible, by changing up the circumstances for each song. And we love Daily Challenges. We\u2019d love to do a more in-depth blog about Remix Mode soon to talk about the nuances of developing Remix Mode!<\/li>\n<li aria-level=\"1\"><b>Tutorial and Practice Mode Improvements. <\/b><span style=\"font-weight: 400;\">We\u2019ve made a lot of improvements to our tutorials and practice mode based on feedback we received from the demo. The tutorials are more comprehensive, and we also added in a highly request slowdown functionality (up to 50%) into practice mode to help you better parse difficult patterns in high BPM songs.<\/span><\/li>\n<li aria-level=\"1\"><b>Animation Clarity and Feel. <\/b><span style=\"font-weight: 400;\">We\u2019ve gone through a bunch of iterations on character\/monster animations throughout development. If you take a look at <\/span><a href=\"https:\/\/www.youtube.com\/watch?v=cV528_7Nx-E\"><span style=\"font-weight: 400;\">our very first trailer<\/span><\/a><span style=\"font-weight: 400;\"> and compare it to <\/span><a href=\"https:\/\/store.steampowered.com\/app\/3029150\/Rift_of_the_NecroDancer_Demo\/\"><span style=\"font-weight: 400;\">the demo<\/span><\/a><span style=\"font-weight: 400;\">, you\u2019ll see what a massive difference it is!<\/span><\/li>\n<li aria-level=\"1\"><b>Background Visualizers. <\/b><span style=\"font-weight: 400;\">Technically no one asked for this, but this is something that <\/span><i><span style=\"font-weight: 400;\">we <\/span><\/i><span style=\"font-weight: 400;\">really wanted to do, and we discovered it adds a lot more visual variety to each Rhythm Rift, which helps us and content creators make better videos.<\/span><\/li>\n<li aria-level=\"1\"><b>Boss Battle and Story Revamp. <\/b><span style=\"font-weight: 400;\">We felt there was room for improvement with the state of boss battles and story mode, so we decided to give these aspects a total facelift.<\/span><\/li>\n<li aria-level=\"1\"><b>Shine Factor. <\/b><span style=\"font-weight: 400;\">We\u2019ve addressed the majority of our high-impact bugs, but we want to make sure this game is polished to a mirror sheen! <\/span><\/li>\n<\/ul>\n<p>With all that said\u2026<\/p>\n<h3><b>Rift of the NecroDancer is launching February 5th, 2025.<\/b><\/h3>\n<p><span style=\"font-weight: 400;\">We&#8217;re so confident in this new date that we&#8217;re announcing it right now. No more &#8220;coming soon&#8221; or vague windows. Mark your calendars, folks, because the NecroDancer is opening the Rift on <\/span><b>February 5th, 2025.<\/b><\/p>\n<p><span style=\"font-weight: 400;\">There you have it. We know it&#8217;s a bit of a wait, and we are so grateful to have a community like you that trusts in us enough to let us cook for as long as we need. In the meantime, <\/span><a href=\"https:\/\/store.steampowered.com\/app\/3029150\/Rift_of_the_NecroDancer_Demo\/\"><span style=\"font-weight: 400;\">our Steam demo<\/span><\/a><span style=\"font-weight: 400;\"> is still up, so if you haven\u2019t checked that out, you should definitely give it a shot. We&#8217;ll also keep you updated with behind-the-scenes peeks, and dev content. If you have any questions or just want to hang out with us while we finish this game, you should <\/span><a href=\"http:\/\/discord.gg\/braceyourselfgames\"><span style=\"font-weight: 400;\">join our Discord<\/span><\/a><span style=\"font-weight: 400;\">. It would also be a great help to our team if you <\/span><a href=\"https:\/\/store.steampowered.com\/app\/2073250\/Rift_of_the_NecroDancer\/\"><span style=\"font-weight: 400;\">add Rift of the NecroDancer to your wishlist<\/span><\/a><span style=\"font-weight: 400;\">. \ud83d\ude0a<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Thanks for your understanding, your patience, and your endless enthusiasm for all things NecroDancer. We can&#8217;t wait to share this game with you.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The Brace Yourself Games Team<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hey there, NecroDancers! We\u2019ve got some news about the state of the game, as well as a bit of a [&hellip;]<\/p>\n","protected":false},"author":11,"featured_media":7479,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"footnotes":""},"categories":[46],"tags":[],"class_list":["post-7478","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-rift-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.2 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>The Rift Opens February 5, 2025 - Brace Yourself Games<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/braceyourselfgames.com\/2024\/11\/25\/the-rift-opens-february-5-2025\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"The Rift Opens February 5, 2025 - Brace Yourself Games\" \/>\n<meta property=\"og:description\" content=\"Hey there, NecroDancers! 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